About Me
I am a game designer and published short story author who graduated from Champlain College. I was born and raised in Brooklyn, New York, where I continue to live and work.
As a game developer, my goal is to develop groundbreaking new video games that can change the foundations of the industry, while also incorporating the teamwork and leadership necessary to make those games succeed. I have had experience working in almost every genre, though I take particular interest in horror, strategy, and competitive multiplayer games. Regardless of genre, I specialize in being able to introduce intriguing narratives that mesh with their game’s mechanics. My favorite games include No More Heroes, Antichamber, and Fire Emblem: Three Houses.
Aside from game design, I enjoy writing short stories, studying history and philosophy, and playing board games with my family.